From the creator of MUDs

Found this very intersting.  As mentioned before I’ve spent a large amount of time goofing off on a mud named Hexonyx that I used to play. (Currently the site and the mud are down due to computer problems)

Anyways very intersting interview with the father of MUDs.  I remember when Hex started to loose its player base to Everquest and how we as admins struggled to find a way to set us apart from every other MUDs in order to attract new players.  I remember the days of runs of 10+ people to try and get that 1 piece of gear that would add +1 dam to your rolls.  Oh well, those days are mostly over.


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